DIG Community Projects, Challenges, and Happenings
DIG Mentorship Initiative Plans As the DIG Recognition Grant Award Initiative evolves, we plan to expand the program to support our up-and-coming art and design educators; preservice students. Given the substantial number of DIG student members, our goal is to make sense of their learning needs; ways in which we can assist them as they prepare to become practicing art and design educators. Simply put, some number of the DIG grants will then be dedicated to these young art and design educators.We aim to support them as they reflect upon design thinking and design learning integration insights; best practices that lead to positive impact on student learning; and ways in which lesson plans can align with the National Visual Art Standards. When students require additional support, we will gladly assist with creating mentor partnerships with DIG members who are practicing art and design educators. DIG Webinar | Design Thinking in the K-12 Art Room Presented by Leslie Gould, K-12 Art Educator Leslie Gould has been a K-12 art teacher in upstate New York for the past 15 years and serves as an advisor for a chapter of the National Art Honor Society. She was selected as a local PBS Digital Innovator in 2016 and presented workshops at the annual NYSATA and NAEA conferences in 2016 and 2017. In summer 2018 she attended NAEA SummerStudio Design Thinking in Laguna Beach, California. At all levels, Leslie strives to align the curriculum with grade level units and standards as well as expose her students to a variety of experiences, including introducing them to art and artists from around the world. To register, please visit: https://virtual.arteducators.org/products/design-thinking-in-the-k-12-art-room Design Thinking Summer Institute 2018, Laguna College of Art & Design The professional learning was designed to merge theory and practice in an engaging, productive and practical way, beginning with hands-on studio experiences that exemplify the design process using Design Thinking, and exploring replicable design challenges that draw upon the benefits and motivation of relevant human needs. The criteria for the design challenges focused on real-life needs and interests of the individual and participant teams and they applied design thinking principles and strategies through each strand (Play, Connect, & Lead) to design solutions. Design Thinking Methodologies for K-16 Art and Design Educators Upon completion of this NAEA webinar, you can earn 1 hour of professional development credit as designated by NAEA. To access the Webinar, please log onto your NAEA account, then click on the following link: https://virtual.arteducators.org/products/visible-learning-design-thinking-methodologies-for-k-16-educators. Courtney Bryant Featured in ChildArt Magazine A Design-Based Game Changing Challenge: "It is 8:30 a.m. on the first day of school. You approach your first class as a new fourth grader. You see many new faces. Your hands are sweaty, your mouth is dry, and you do not know why you are in the Engineering Design class. What is Engineering Design you ask? Fortunately, you do not have to wonder for very long. Your teacher has a plan!" Fast forward to pages 38-39 to read Courtney's story. Several insightful design-based learning interviews and articles included. Courtney Bryant is the STEAM Project Manager and Engineering Design Teacher at Drew Charter School in Atlanta. |